21 posts tagged with "added"
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BlueStackSDK v4.4.4 for iOS
· One min read
[4.4.4]
Bluestack-SDK iOS 4.4.4 has been released with added support to work with version v11.2.0 of the Google Mobile Ads SDK. As part of our continuous improvements this version has some minor bug fix.
Added
- Support for Google Mobile Ads SDK v11.2.0
Fixed
- Loading webview in main thread for getting user agent.
Removed
- Separate criteo adapter from core.
BlueStackSDK v3.1.0 for Unity
· One min read
BlueStackSDK v4.4.1 for iOS
· One min read
BlueStackSDK v4.4.0 for iOS
· One min read
[4.4.0]
Bluestack iOS 4.4.0 has been released!
This version includes changes on modularity and handling dependencies. Please checkout our latest blog post for details.
Added
- APIs supporting Unity Native ad
- Setting Core as default spec
Fixed
- Refactored
+(void)load
method by moving UI codes which was causing black screen issue in unity.
BlueStackSDK v1.1.1 for MAUI
· One min read
BlueStackSDK v1.1.2 for MAUI
· One min read
BlueStackSDK v1.1.0 for MAUI
· One min read
[1.1.0]
Bluestack MAUI 1.1.0 has been released with the following changes!
Added
- [MAUI] Support for Banner Ad View that can be added from XAML
- [MAUI] Support for Interstitial Ad format
- [MAUI] Support for Rewarded Ad format
- [iOS bridging] Native bridging for supporting BlueStack SDK initialization ad showing Banner, Interstitial, Rewarded ads
- [Android bridging] Native bridging for supporting BlueStack SDK initialization ad showing Banner, Interstitial, Rewarded ads
- [Demo App] separate tab for individual ad formats.
BlueStackSDK v1.1.0 for MAUI
· One min read
[1.0.0]
Bluestack MAUI 1.0.0 has been released with the following changes!
Added
- [MAUI] Support for Banner Ad format
- [iOS binding] Support for BlueStack SDK API definition
- [Android binding] Support for BlueStack SDK initializtion and Banner Ad format
- [Demo App] Sample for integrating and using BlueStack MAUI plugin
BlueStackSDK v3.0.0 for Unity
· One min read