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17 posts tagged with "changed"

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BlueStackSDK v3.1.7 for Unity

· One min read
Moin Uddin Hasan
Moin Uddin Hasan
BlueStack SDK Team

Changed

  • Removed Rewarded namespace
  • Renamed the GetBadge method to GetBadgeText
  • Renamed the GetTitle method to GetTitleText
  • Renamed the RegisterImageGameObject method to RegisterCoverImageGameObject
  • Renamed the RegisterCallToActionGameObject method to RegisterCallToActionTextGameObject

Fixed

  • Rerestricted interaction with Native ad objects while any overlay view is on top.

BlueStack SDK v1.0.1 for React Native

· One min read
Moin Uddin Hasan
Moin Uddin Hasan
BlueStack SDK Team

Added

  • Auto SDK initialization in case the banner load starts before SDK initialization, provided that shouldLoadWhenReady is set to true.

Changed

  • Updated the SDK to use the native Android SDK version 4.4.3
  • Updated the SDK to use the native iOS SDK version 4.4.10

Fixed

  • The issue of Banner load triggering multiple times in case of shouldLoadWhenReady. Now, Performing Banner load after all the BannerAdView props are set.

BlueStackSDK v3.1.5 for Unity

· One min read
Moin Uddin Hasan
Moin Uddin Hasan
BlueStack SDK Team

Added

  • Method added to refresh Banner in the editor
  • Native ad Close method added to trigger OnNativeAdClosed event in the editor

Changed

  • Unity deprecated methods handled
  • Readme doc update

Fixed

  • Fixed the BlueStack Settings null exception issue when no settings exist
  • Fixed the issue with saving AdMob App ids
  • Error handled in Native ads, in case of null or empty image urls